One of my favorite types of games are described as roguelike, where you typically have one life and each time you start again everything in the world changes making the games addictive. Here is my top five roguelike games that I love, there are many more out there but these are the ones that come to mind. If you want to see these game’s steam page, it is linked in the title of each game in the article.
Dungeon Souls is a 16 bit art style game where you can play as 8 different characters, 3 of which you start with the other 5 are unlocked as you do certain things in the game. The basic idea of the game is you have to unlock the marks in each floor to get to the next one. Also along with a character select they have a difficulty selection at the bottom of the character select, however at the beginning you can only select from 2 difficulties.
The way you attack depends on who you pick, but I prefer the keyboard control scheme where you use WASD to move and the mouse to attack. One thing that makes this different then others when you play the game you can level up, but your levels only count for that play through and you actually have the chance to level up different skills as you go. The way it is set up kind of makes me think of a moba where you have 4 different skills that you can use. One main gripe I have of this game though is the enemies tend to appear randomly on top of you which makes it easier for you to die randomly to something you didn’t know would be there. The enemies like to spawn constantly even to the point that when you have been on a floor too long you get an ominous message, which seems to mean a big enemy is coming but I haven’t stayed on a floor long enough to find out.
This is one game on this I feel like everyone probably knows about . This roguelike is a 2nd game where you have to go through mines and more to find the all mighty treasure. It even pokes fun at the fact the game is ever changing, having one of the characters in the story mention they kept dying and reappearing at the entrance yet the rooms were changing each time. The self aware this game has makes me rather happy, I love it when games are self aware it always makes things interesting at least to me.
The game has decent controller support for older controllers, however it doesn’t seem to register my ps4 controller so it’s one I haven’t gotten to try out the controller with yet. Your character from what I can tell does not change from each try, however you do get chances to go to stores at time and steal. Though when you harm the shopkeep he goes rather berserk and tries to kill you. The only way your travels show progress is as you find new things they are added in your journal that you keep , including new enemies and items.
When you check out Rogue legacy there are quite a few things to notice at first. For example there are shops that you can use your gold from the last life in, not only that but there are ways to lock the castle so it doesn’t change for that life. When you are playing it there are several different types of characters you have a chance to be. Each time you enter there are 3 different people, who will carry on any upgrades you buy and are a part of your family tree. There are different size characters, and they even have different skill sets so they can have different magic etc.
The way the game is played is very typical of roguelikes, however the fact your attempt before affects the current try is interesting. If you had a good run you could buy items to help you get more health, more armor and more. There is also a skill point tree that can help you through your journey, the game consists of 5 main areas with a vast amount of rooms per area. The growing of your character and skills greatly increases the replay value until you have all the things you want on your character. The 2d gameplay makes it feel like a bit of a blast from the past, with bright colorful graphics.
The basic premise of Binding of Isaac is you are are originally playing as Isaac who is trying to kill his mother who believes she needs to kill him. You are stuck in a set of dungeons below your room, and your weapon is shooting your tears which can be upgraded as well as having special item weapons and companions.
Many things separate Binding of Isaac from other roguelike games. For one it has 4 rooms that are in every dungeon level, the golden room, the store, and a secret room for you to find , and of course the boss room as well. Binding of Isaac is a game that has evolved quite a bit, new versions coming out with quite a bit added to each one. For example one of the biggest additions in one of the new versions, The Binding of Isaac: Rebirth, is the controller support that helps a lot when playing the game. One of the nice things about Isaac is the fact that each time you beat the game it gets longer and there’s a chance of unlocking new characters. Yet even if you don’t get through the main set of dungeons there are enough items and enemies that you are practically guaranteed a unique run each time.
Magicite is the indie game that deserves an honorable mention in my opinion. The game is pretty fun, when I first got it with my friends it was because we thought it was something like Terraria. However we soon discovered it wasn’t. At the beginning you get to start was one species, however as you progress and achieve different things you earn different species and different accessories that give you special traits.
One of the main reasons this is only a honorable mention is that the crafting is one of the main things in this game, and the crafting system is horrendous. The recipes are awkward and you have to separate out materials to get just one of something otherwise you’ll most likely end up with a lot of handles without the materials to make a part to go ON the handle. Besides that everything else is something I can deal with, though I do wish the inventory and crafting was better. Though if you are wanting to play it in multiplayer good luck, last I tried it tended to phase out where one person would get unsynced with the other players causing it to be unplayable because you couldn’t progress to the next area.
Dungelot was a game that came out recently by the indie team Tinybuild, who have made quite a few amazing games. My first encounter with the game was when I watched some streams that had a promotional version of the game that gave out codes to viewers as the stream played. To put the game simply its a roguelike minesweeper game set in dungeons. You move from space to space to find the key to get to the next floor, and when you have to fight it’s a quick turn based battle . Within the game there are four characters, three you unlock as you play through the game, so you start with a paladin who is pretty tanky.
The unique gameplay in the game is what caught my interest in it immediately. It doesn’t take high reaction skills making it a more relaxing games. However it does take quite a bit of mental power because some of it becomes a bit of a puzzle to figure out how to avoid dying before reaching the level dungeon you need to get to to clear the area. Like in Rogue Legacy though there are ways to update your characters, because in this game every 5 levels you get a ‘break’ floor which gives you a chance to heal up etc. You can have items added to the break area that helps you out, or you can get things that will help update your character or change how it starts the set or floors.
All these rogue games are different from one another in some way, and I do recommend them all though they all of course have their own drawbacks as each game does. One very nice thing about this game style though is it has replayability because of how things change each time you go through the game. Are there roguelikes that I didn’t include that you like? Let me know down below I would love to try more!